SOCIAL GAMING

Interactive and Participatory Event (2009-2012)

Grover creates participatory performance using the internet” - The Indian Express

Artist Amitesh Grover conjures the disconnect inherent in technology” - Art and The Internet

People separated by thousands of kilometres connect in real time through a digital medium, and participate in an instruction-based gaming and interactive event. Participants make their own journey through the show, with opportunities to immerse, interact and walkabout their environment. This carefully curated event explores public and private behaviours creating a vibrant fairground of fragmented experiences. It also pushes the notion of interactive performance and spontaneous collaborations among public across cities. These social games embrace questions of mapping & territory, devise unlikely ways for players to communicate, and invite consideration of the physical, digital and social environment of each space. Social Gaming has connected audiences between seven countries so far - Australia, England, Phillipines, Mexico, United States, Pakistan and India. The event has been held at National Theatre (UK), Brick Theatre (US), Arts Centre Melbourne (Australia), KhojLive, (India), Hartell Gallery, Cornell (US) and 13th National Theatre Festival (India) among other venues.

Conceptualised by Amitesh Grover, in collaboration with multiple artists - Alex Fleetwood (Hide&Seek, UK), Mel Cook (UK), Tassos Stevens (UK), Gary Campbell (UK), Greg McLaren (UK), Vasudha Sinha (India), Antonio Prieto Stambaugh (Mexico), Ricardo Abad (Philippines), Adeela Suleman (Pakistan), Stephanie Owens (US), Robert Walton (Australia), Sapidah Kian (Australia), Tushar Pandey (India), Paribartana Mohanty (India) and Sukhesh Arora (India)

Duration: Variable | Language: Multiple | Documentation & Film by Shaunak Sen | Produced by Arts Centre Melbourne & Others